
Erth Altr has attempted to interperate a part of this tale, in their song Lamenting Fury of the Mer-king which can be heard here.
“My kingdom weeps with my queen
Their tears boil the sea
Our kingdom child taken from our hearts
Our kingdom child taken from me!
I summon armies from leagues below
I shall tear man’s throne apart
I shall unleash a vengeance war
Like they have never seen
I bring war!
For all the pearls below the waves
For all their lustre and gleam
Crush the cities and hearts of men
Wash their blood back to me!”
A quiet myth, apparently once passed down through generations. A tale of warning, woe, sorrow and cyclical destiny that pitch two races and kingdoms against one another in what might seem to be unavoidable war and vengeance.
Out towards the deep ocean, and below the waves, lay the vast and powerful kingdom of Lokquilaque.
Underneath leagues vastly unexplored ocean, the powerful Merman war-king Draqle, and his queen Clerdiile ruled this mighty realm. Together King Draqle and Queen Clardiile had a daughter, Princess Isen.
Neighbouring, but set apart and above on land, a man-realm known as Pathn’ier existed. A kingdom of sprawling trade, commerce and established strength. The ocean above, known to men as the Pathn’iean Coast, met the earliest and strongest principalis of this man-kingdom’s domain.
Amongst the denizens of both Lokquilaque and Pathn’ier, handed down in scattered and vague half remembered utterances, lyrics, stories and folklore, almost completely forgotten by time – both kingdoms shared a vague memory of one another, yet existed seperately and almost entirely blindly of each other.
Perhaps at times, a strangely crafted object of intriguing design, worn and heavily fatigued by the shifting, rolling seas would wash up on the fishing shores of The Pathn’iean Coast, to be found and wondered upon by children playing on the beach, or perhaps a working fisherman mending his nets. Such things however, were often just discarded – thought of as old trinkets or items of once possibly funtional design, or whimsy, only to be washed up from a sunken merchants ship from a time long passed by.
Similarly, hunters of the Lokquilaquean kingdom might have found objects. Strange artifacts of unfamiliar design settled to the ocean floor, half covered in crustaceans, rusted to compete disfigurement, corroded to the point of disintegration upon touch.
From both kingdoms, thoughts were often disreguarded if such things were spoken of or mentioned, with idle half considerations given to the possible credence of such things’ origin.
One thing was certain of both kingdoms, though specifics as to why may of been lost, the coastal denizens of Panthier, and the underwater mer-folk of Lokquilaque feared the realms of their opposite existence repespectively, and were sure to regard and pay heed to old superstitions and the half remembered warnings spoken of in their songs and tales.
Should they not, then would risk angering the gods and invoking an ancient curse that would set in to motion great suffering and war.
The Pathnieans refrained from sailing too far from the coast of the region, and Lokquilaqueans made sure to never swim too close to the surface, and certainly not towards where the sea bed drew up above the ocean waves to meet the sun.
So to their realms, they stayed…
If there ever were two kingdoms named Lokquilaque and Pathn’ier, they have been long swallowed up in the churnings and depths of time.
Wisemen and see’ers regard the tragic tale as a lesson to be learn’d from the perils of misunderstanding, blood feuding and revenge.
Collected remnants of the myth have been pieced together here; The Princess of Lokquilaque